Tuesday, March 26, 2024

Moneychanger's Shop
The World of Greyhawk & The World of Greyhawk Wiki
The current year for our World of Greyhawk campaign is set during 579CY.
Inspired By Gary Gygax

A gem-encrusted ring is pictured on a sign outside of this establishment. The doors and windows are open. The building is small, but looks extremely sturdy; the shutters and doors are of heavy wood, reinforced with iron bands.

Haskali Ull, the jeweler/moneychanger, tries to make a living from the travelers passing between Keoland, Gran March, Bissel, and Geoff who require his services. His business has fallen off considerably in the last year. After dark, his doors and shutters will be locked. Haskali and his overbearing wife live here with two guards.

He is skilled at working with stones and soft metals, and will negotiate a reasonable fee for this work. He will also exchange types of currency for a 5% charge.

The Moneychanger's Shop is a banking business in Orlane that offers money-lending and secured storage to the merchants and traders that come through the settlement. It is owned and operated by a very old man by the name of Haskali Ull.

The shop has been well established since the early days of Orlane. It carries a good working reputation with it's customers and the people of Orlane. The Moneychanger's Shop is fully supported by the people of Orlane and during all business hours one can always find at least two guards stationed inside the entrance.

The bank offers a fairly straight forward service. Individuals can deposit their hard-earned coin within the secured building and withdraw the same amount at a later date. Information about the amounts of transactions and the bank's clientele are kept secret. The banks handling fees are 3% for all coin deposits and storage (no matter the length of time the bank holds a customers coin and valuables) and 4% are non coin valuables stored within the bank.

The Moneychanger's Shop does not offer loans to customers. It is strictly a location within Orlane that exchanges coin and stores valuables for those in need "at a small fee of course". Storage of items has no time limit but the storage fees do adjust with the length of time the items are stored here.

Sunday, March 24, 2024

General Store
The World of Greyhawk & The World of Greyhawk Wiki
The current year for our World of Greyhawk campaign is set during 579CY.
Inspired By Gary Gygax

The General Store is located on the south side of Orlane. It is the first shop that would be seen when entering the settlement from the southern road. Virtually every sort of saleable goods is sold here. Rare and/or unusual items might be obtained at a price and in time (and will often be spurious or faulty). Magical items are NOT sold here ever!

The Elrand family runs the store, Elara, Beren and two sons run this business, in a large structure rebuilt after a fire a few years ago. It still bears the original name in honor of its long service providing the community with supplies of all sorts.

Elara mostly runs the store while her husband works in the back with their two sons but both are always here during business hours unless the store is closed. Elara frequently wears a colorful, patchwork dress that she claims brings good luck. She is perceptive and can tell when someone is lying. She is vibrant and resourceful when dealing with others.

This is a fairly well-kept establishment with an assortment of farm implements and cooking utensils and various adventuring gear and supplies. The door stands open, and a well-painted sign depicting a pot, a plow, a sack, and a lantern hangs over all. There are a table and several benches in the store. When strangers visit, they will be invited to sit and have a glass of wine.

Although other shops and merchants have operated in the settlement in the past, this store remains standing and a favorite of adventurers and travelers. This shop has stood throughout the lifetime of Orlane and is the only location for buying trade goods in the settlement.

The establishment seems to always be well stocked. The store itself is medium sized to large with a single floor but it does have many alchoves along the upper walls that are accessed with ladders. The store is mainly operated by a woman named Elara.

This store acts basically as a general store, and is open from dawn until dusk. It sells low-cost trade wares, such as adventuring gear, as well as rations and other simple goods, and is perhaps the only place in the region that carries specialty skull-shaped butter from a local Ranch not far from Orlane.

The children unload and load carts of goods and resources that come into, or go out of Orlane via wagon. Beren brokers deals for large sales of livestock and similar goods, bringing together local sellers from around the region with buyers from far off towns and cities.

1. Clothing and Packs: peasant equipment is about 70% of list price, rounded down; dungeoneering items are 100% rounded up.

2. Footwear, Gloves & Belts: Prices to adventurers is 125% of list, 80% to villagers.

3. Lighting Equipment: Tinderboxes, candles, oil, lamps, wicks, lanterns etc are 110% of list, rounded up.

4. Hand Tools: Hammers, adzes, planes, nails, saws etc. A file sells for 1sp and up. Saws cost cost about the same as a hand axe or hatchet.

5. Food & Herbs: Rations packed to go are 120% of list, and herbs are 150% of list.

6. Ropes, Chains & Dungeoneering Gear: (including writing materials and religious items) 110% of list. 7. Polearms & Shields: 120% of list.

8. Other Weapons, Missles and Associated Gear: 140% of list.

9. Armor & Helmets: Padded, studded and leather armor are always in stock. There will be a 70% chance that ring mail is currently in stock, 50% for scale mail, 30% for chain mail, and 10% for a set of banded mail & above. These are all 160% of list. All orders will be at 200% of list. (use d6, 1 being to small, 6 being too large and other rolls will fit).

10. Tack, Harness, Wheelbarrows & Dungeon Carts: All in stock will be at 75% of list.

Thursday, March 21, 2024

Blacksmith's Shop
The World of Greyhawk & The World of Greyhawk Wiki
The current year for our World of Greyhawk campaign is set during 579CY.
Inspired By Gary Gygax
From outside, this is obviously a smithy, though no sign hangs here. The shop part of the building is unwalled, and two brawny lads operate a bellows while a giant of a man hammers thunderously upon a piece of metal that will soon become the blade of a shovel. Soot and smoke abound.

The shop is ran by a man, Taero Fuirume who is always here working during the day along with his two sons.

Saturday, March 16, 2024

The Underdark
The World of Greyhawk & The World of Greyhawk Wiki
The current year for our World of Greyhawk campaign is set during 579CY.
Inspired By Gary Gygax

The Underdark is an enormous system of subterranean caves, caverns, and tunnels located beneath the surface. The Underdark is not one giant cavern under the surface, but rather many huge networks of caverns and caves. As a result, it is not always possible to travel from one end of the Underdark to the other. The Underdark is divided into several domains that are similar to continents of the world above.

While it is possible to travel from one place to another within a domain, separate domains tend to have very few passages linking them. The major domains of the Underdark are massive regions controlled by various factions and races. The Underdark's underground landscape varies from small subterranean fissures almost impossible for adventurers to crawl through to more conventional caves and caverns.

But there are also wide expanses of deep water in which coral caves grow, blocks of ice that creatures hollowed out and dwelled inside, and cave-like spaces within masses of fungus or bone or else supported by bubbles of magical force.

This varied landscape is as dynamic as the surface. Some areas are always changing over time because of underground magma rivers or the emptying of underground lakes due to cracks in the rock formed by earthquakes. This means maps of the Underdark were highly unreliable.

The Underdark's environment varies vastly from the surface world, making adventuring through it a dangerous expedition. Just like trekking through a desert, adventurers traversing the Underdark's passages need to be well prepared.

The Underdark is mainly without any source of light save for the occasional luminous rocks or fungi. Large portions of it are also without food or water, making well-stocked food supplies a must-have when exploring uncharted terrain underground.

Lack of light combined with a tomb-like silence makes traveling something only for the strong-hearted. The nerve-wracking silence makes even experienced adventurers grow agitated. Just like deep dungeons, the air can grow stale and even poisonous in the Underdark. It can contain explosive gases from underground volcanic activity or other deadly gases bubbling out of deep fissures in the rock. Bad air and poisonous fumes can collect in portions of tunnels and caves more or less isolated from the main vaults and caverns. Siphon-like tunnels holding water can also trap these gases for a long time.

The temperature underground varies according to depth and the proximity of thermal activities in the area. Throughout the year, the temperature remaines stable and moderate in most regions, usually slightly clammy or chilly. The water underground is extremely cold and posed a hypothermia risk.

The Underdark is inhabited by many races, including aboleths, beholders, cloakers, derro, drow, duergar, dwarves, illithids, kuo-toa, quaggoths, rock gnomes, svirfneblin and many other races and creatures. Plant life and animal life can be as varied underground as on the surface, ranging from small insects to hook horrors, black dragons and shadow dragons, which set up their realms deep down. Anything can be expected.

Plant life is unable to utilize sunlight as a source for energy, and thus takes on strange forms adapted to life underground. Many fungi are also found underground. Being unable to digest normal nutrients most of the time, they rely on absorbing faerzress for their energy.

Notable Locations
Noalith Mei'q
Velkyn'keeshe

Cities
Erelhei-Cinlu
Orthae Qu'lith

Saturday, March 2, 2024

Temple of Merikka
The World of Greyhawk & The World of Greyhawk Wiki
The current year for our World of Greyhawk campaign is set during 579CY.
Inspired By Gary Gygax
This is a large stone structure in Orlane, the largest in the settlement. A wall of granite blocks surrounds the temple, and sturdy wooden gates give access to a courtyard. The temple is on the highest piece of land in Orlane—a full 20' above the stream and pond.

The gates to the courtyard will be standing open during the daylight hours, but will be shut and barred with the setting of the sun. This large, impressive stone temple is finished with native marble. Its chapel is a large rotunda with a 30-foot-tall dome. The two people who oversee the temple are father Abramo and the Priestess Misha Devi.